Mac Gets VR, But I don’t… Yet

by | Jul 6, 2017 | 3D, VR | 0 comments

Excited about the new and improved focus on high-end pro-level Macs and VR in general. As a lover of 3D, the graphics card has always been a bit of a drawback in the Mac, especially when it isn’t really user upgradable. The idea of Thunderbolt eGPU’s has actually got me pretty excited. PixelMaker cover the whole thing, including links to Apple where you can buy an eGPU from Sonnet if you are a developer.

I can’t wait to get some form of VR, but I haven’t yet decided what it should be. The entry level PSVR is a nice price, but I know the experience and higher framerate and resolution will be desired if not needed. It’s tough, especially as there really hasn’t been a piece of software that really defines VR as a “must have”. It needs its Halo, Call of Duty or Destiny.

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Luke Bryant is a graphic designer, illustrator, web designer etc., by day, based over at fartsake.com and fasprinting.co.uk - One day he may even have enough time to design something awesome for this site… once he's done a new website for FAS… and all his paying customers… but definitely after that! Spend most of my time working or in a Coffee shop in Uxbridge reading news, blogging or shopping.